Free · Windows · AION 2 Global

Finally understand your DPS.

Augma DPS Meter follows your AION 2 fights in real time: damage, healing, damage taken, deaths, fight timeline… for you and your party, without ever touching the game.

Windows 10 and 11 · automatic updates
Augma DPS4:00172.8k/s
Abyss Warden4.38M / 25M18 %
Lysandre52.4k30 %12.58M
AugmaME47.9k28 %11.5M
Kaelith41.3k24 %9.91M
Brannoc21.8k13 %5.23M
Mirae9.4k5 %2.26M
Live

Your party's ranking, fight after fight

Damage, healing, damage taken and deaths, in tabs or side by side on a wide screen. Every player with their name, class and gear score, and the boss health right above.

  • DPS, healing per second and damage taken per second in real time
  • “Party only”: players around you are ignored
  • “Full dungeon”: every fight of an instance added up
Party onlyFull dungeon
Damage172.8k/sLysandre52.4kAugma47.9kKaelith41.3kBrannoc21.8kMirae9.4k
Healing23.3k/sMirae18.9kBrannoc2.3kLysandre1.2kAugma900
Taken17.8k/sBrannoc9.8kAugma2.6kLysandre2.1kKaelith1.9kMirae1.4k
Player sheet

What the in-game Ctrl+X doesn't show you

Click a player to see how they deal their damage: crits, Perfect, hard hits, back attacks, additional hits… for the whole party, not just for you.

  • Active DPS: your DPS while you are actually attacking, and your activity time
  • Per skill: casts, average, max hit and specializations
  • Buffs received and debuffs applied on the boss, with their uptime
  • Two players compared side by side
AugmaME47.9k/s
Total 11.5MActive DPS 55.7k/sActive 86 %Critical 56 %Perfect 11 %Hard hit 7 %Back 66 %Front 34 %Additional 38 %
Buffs received
Empyrean Lords' Benediction92 %
Savage Roar78 %
Radiant Benediction64 %
Debuffs on target
Debilitating Mark71 %
Fight timeline

See your burst windows

Each player's DPS second by second, with the boss health below. Spot boss phases, downtime and what happens after a death.

  • Every value on hover, at any moment
  • Also as a table, and in the history
LysandreAugmaKaelithBrannocMirae
DPS (5 s average)060k120k0:001:002:003:004:00Boss health0 %100 %
Healing

Useful healing, not just the total

For each healer, the share of healing that actually mattered and the overheal wasted on allies who were already full.

  • Group heals, self heals, heals over time and life drain
  • Skill by skill breakdown
HealingUsefulOverheal
Mirae18.9k/s74 % useful
Brannoc2.3k/s81 % useful
Lysandre1.2k/s62 % useful
Augma900/s55 % useful
Healing Light2.11M81 %Radiant Recovery1.59M65 %Light of Regeneration836k77 %
Damage taken

Who takes the hits, and from what

Damage received by each player, sorted by monster, with their evasions, resists, parries, blocks and Iron Wall.

  • Net damage (HP actually lost), gross damage and absorbed share
  • Handy to see who takes the mechanics
  • Defense stats per player
BrannocTaken15 %9.8k/s
Net2.35MGross2.77MAbsorbed15 %
Abyss Warden1.82M
Abyss Sentinel412k
Shadow Tormentor120k
Hits taken248Evasions14Resists3Parries22Blocks31Iron Wall9
Deaths and resurrections

Understand every wipe

Everyone's death count, the resurrections cast by the Cleric, and for each death the last hits taken right before it.

  • Death recap: monster, skill and damage
  • Each resurrection credited to the Cleric who cast it
Overlays

On top of the game, out of the way

Open as many transparent overlays as you like, each on its own tab: damage, healing or damage taken. Lock them with Ctrl+Shift+L so your clicks go through to the game.

  • Position and size remembered
  • Reopened automatically on launch
Damage4:00172.8k/s
Abyss Warden18 %
Lysandre52.4k30 %
Augma47.9k28 %
Kaelith41.3k24 %
Brannoc21.8k13 %
Mirae9.4k5 %
History

All your dungeons, saved

Every session is saved automatically. Reopen a run, review each boss separately, rename, protect or delete your sessions.

  • Two sessions compared side by side
  • Running a dungeon again starts a new session
  • The last 200 are kept, plus the ones you lock
History3 sessions
Select all· 2 selected
Abyss Warden10/08 · 9:14 PM · 21:52 · 7 fights172.8k/s
Tuesday run10/07 · 10:40 PM · 24:46 · 8 fights164.5k/s
Open world10/07 · 8:05 PM · 10:42 · 23 fights88.3k/s

And also

Automatic updatesThe meter updates itself on launch.
Discord summaryCopy a fight's ranking in one click.
Gear score and CPShown for every party member.
Settings keptYour options and overlays stay between launches.

How it works

The meter only listens to what your PC already receives from the game server.

Passive captureIt reads the network traffic AION 2 receives, like a network analyzer. It never sends anything to the game.
The game is not touchedNo memory reading, no injection, no game file modified.
Everything stays with youNo account, no data sent. Your history is stored on your PC only.

Frequently asked questions

Ready to see your real numbers?

Free, no account, installed in seconds.

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